
- Complete NestJS TypeScript implementation with WebSocket support - Direct messaging (DM) and group chat functionality - End-to-end encryption with AES encryption and key pairs - Media file support (images, videos, audio, documents) up to 100MB - Push notifications with Firebase Cloud Messaging integration - Mention alerts and real-time typing indicators - User authentication with JWT and Passport - SQLite database with TypeORM entities and relationships - Comprehensive API documentation with Swagger/OpenAPI - File upload handling with secure access control - Online/offline status tracking and presence management - Message editing, deletion, and reply functionality - Notification management with automatic cleanup - Health check endpoint for monitoring - CORS configuration for cross-origin requests - Environment-based configuration management - Structured for Flutter SDK integration Features implemented: ✅ Real-time messaging with Socket.IO ✅ User registration and authentication ✅ Direct messages and group chats ✅ Media file uploads and management ✅ End-to-end encryption ✅ Push notifications ✅ Mention alerts ✅ Typing indicators ✅ Message read receipts ✅ Online status tracking ✅ File access control ✅ Comprehensive API documentation Ready for Flutter SDK development and production deployment.
85 lines
2.1 KiB
JavaScript
85 lines
2.1 KiB
JavaScript
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var Match = require ('../match');
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/**
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* Charset recognizer for UTF-8
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*/
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module.exports = function() {
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this.name = function() {
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return 'UTF-8';
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};
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this.match = function(det) {
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var hasBOM = false,
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numValid = 0,
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numInvalid = 0,
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input = det.fRawInput,
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trailBytes = 0,
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confidence;
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if (det.fRawLength >= 3 &&
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(input[0] & 0xff) == 0xef && (input[1] & 0xff) == 0xbb && (input[2] & 0xff) == 0xbf) {
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hasBOM = true;
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}
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// Scan for multi-byte sequences
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for (var i = 0; i < det.fRawLength; i++) {
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var b = input[i];
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if ((b & 0x80) == 0)
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continue; // ASCII
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// Hi bit on char found. Figure out how long the sequence should be
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if ((b & 0x0e0) == 0x0c0) {
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trailBytes = 1;
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} else if ((b & 0x0f0) == 0x0e0) {
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trailBytes = 2;
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} else if ((b & 0x0f8) == 0xf0) {
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trailBytes = 3;
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} else {
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numInvalid++;
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if (numInvalid > 5)
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break;
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trailBytes = 0;
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}
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// Verify that we've got the right number of trail bytes in the sequence
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for (;;) {
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i++;
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if (i >= det.fRawLength)
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break;
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if ((input[i] & 0xc0) != 0x080) {
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numInvalid++;
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break;
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}
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if (--trailBytes == 0) {
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numValid++;
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break;
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}
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}
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}
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// Cook up some sort of confidence score, based on presense of a BOM
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// and the existence of valid and/or invalid multi-byte sequences.
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confidence = 0;
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if (hasBOM && numInvalid == 0)
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confidence = 100;
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else if (hasBOM && numValid > numInvalid * 10)
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confidence = 80;
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else if (numValid > 3 && numInvalid == 0)
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confidence = 100;
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else if (numValid > 0 && numInvalid == 0)
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confidence = 80;
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else if (numValid == 0 && numInvalid == 0)
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// Plain ASCII.
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confidence = 10;
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else if (numValid > numInvalid * 10)
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// Probably corruput utf-8 data. Valid sequences aren't likely by chance.
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confidence = 25;
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else
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return null
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return new Match(det, this, confidence);
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};
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};
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