Automated Action 545563e776 Implement comprehensive real-time chat API with NestJS
- Complete NestJS TypeScript implementation with WebSocket support
- Direct messaging (DM) and group chat functionality
- End-to-end encryption with AES encryption and key pairs
- Media file support (images, videos, audio, documents) up to 100MB
- Push notifications with Firebase Cloud Messaging integration
- Mention alerts and real-time typing indicators
- User authentication with JWT and Passport
- SQLite database with TypeORM entities and relationships
- Comprehensive API documentation with Swagger/OpenAPI
- File upload handling with secure access control
- Online/offline status tracking and presence management
- Message editing, deletion, and reply functionality
- Notification management with automatic cleanup
- Health check endpoint for monitoring
- CORS configuration for cross-origin requests
- Environment-based configuration management
- Structured for Flutter SDK integration

Features implemented:
 Real-time messaging with Socket.IO
 User registration and authentication
 Direct messages and group chats
 Media file uploads and management
 End-to-end encryption
 Push notifications
 Mention alerts
 Typing indicators
 Message read receipts
 Online status tracking
 File access control
 Comprehensive API documentation

Ready for Flutter SDK development and production deployment.
2025-06-21 17:13:05 +00:00

97 lines
2.4 KiB
TypeScript

declare const figureSet: {
readonly tick: string;
readonly cross: string;
readonly star: string;
readonly square: string;
readonly squareSmall: string;
readonly squareSmallFilled: string;
readonly play: string;
readonly circle: string;
readonly circleFilled: string;
readonly circleDotted: string;
readonly circleDouble: string;
readonly circleCircle: string;
readonly circleCross: string;
readonly circlePipe: string;
readonly circleQuestionMark: string;
readonly bullet: string;
readonly dot: string;
readonly line: string;
readonly ellipsis: string;
readonly pointer: string;
readonly pointerSmall: string;
readonly info: string;
readonly warning: string;
readonly hamburger: string;
readonly smiley: string;
readonly mustache: string;
readonly heart: string;
readonly nodejs: string;
readonly arrowUp: string;
readonly arrowDown: string;
readonly arrowLeft: string;
readonly arrowRight: string;
readonly radioOn: string;
readonly radioOff: string;
readonly checkboxOn: string;
readonly checkboxOff: string;
readonly checkboxCircleOn: string;
readonly checkboxCircleOff: string;
readonly questionMarkPrefix: string;
readonly oneHalf: string;
readonly oneThird: string;
readonly oneQuarter: string;
readonly oneFifth: string;
readonly oneSixth: string;
readonly oneSeventh: string;
readonly oneEighth: string;
readonly oneNinth: string;
readonly oneTenth: string;
readonly twoThirds: string;
readonly twoFifths: string;
readonly threeQuarters: string;
readonly threeFifths: string;
readonly threeEighths: string;
readonly fourFifths: string;
readonly fiveSixths: string;
readonly fiveEighths: string;
readonly sevenEighth: string;
}
type FigureSet = typeof figureSet
declare const figures: {
/**
Replace Unicode symbols depending on the OS.
@param string - String where the Unicode symbols will be replaced with fallback symbols depending on the OS.
@returns The input with replaced fallback Unicode symbols on Windows.
@example
```
import figures = require('figures');
console.log(figures('✔︎ check'));
// On non-Windows OSes: ✔︎ check
// On Windows: √ check
console.log(figures.tick);
// On non-Windows OSes: ✔︎
// On Windows: √
```
*/
(string: string): string;
/**
Symbols to use when not running on Windows.
*/
readonly main: FigureSet;
/**
Symbols to use when running on Windows.
*/
readonly windows: FigureSet;
} & FigureSet;
export = figures;