Automated Action 545563e776 Implement comprehensive real-time chat API with NestJS
- Complete NestJS TypeScript implementation with WebSocket support
- Direct messaging (DM) and group chat functionality
- End-to-end encryption with AES encryption and key pairs
- Media file support (images, videos, audio, documents) up to 100MB
- Push notifications with Firebase Cloud Messaging integration
- Mention alerts and real-time typing indicators
- User authentication with JWT and Passport
- SQLite database with TypeORM entities and relationships
- Comprehensive API documentation with Swagger/OpenAPI
- File upload handling with secure access control
- Online/offline status tracking and presence management
- Message editing, deletion, and reply functionality
- Notification management with automatic cleanup
- Health check endpoint for monitoring
- CORS configuration for cross-origin requests
- Environment-based configuration management
- Structured for Flutter SDK integration

Features implemented:
 Real-time messaging with Socket.IO
 User registration and authentication
 Direct messages and group chats
 Media file uploads and management
 End-to-end encryption
 Push notifications
 Mention alerts
 Typing indicators
 Message read receipts
 Online status tracking
 File access control
 Comprehensive API documentation

Ready for Flutter SDK development and production deployment.
2025-06-21 17:13:05 +00:00

78 lines
2.8 KiB
JavaScript

import { encodeU32 } from "@webassemblyjs/wasm-gen";
import { getSectionMetadata, traverse, shiftSection } from "@webassemblyjs/ast";
import { overrideBytesInBuffer } from "@webassemblyjs/helper-buffer";
export function resizeSectionByteSize(ast, uint8Buffer, section, deltaBytes) {
var sectionMetadata = getSectionMetadata(ast, section);
if (typeof sectionMetadata === "undefined") {
throw new Error("Section metadata not found");
}
if (typeof sectionMetadata.size.loc === "undefined") {
throw new Error("SectionMetadata " + section + " has no loc");
} // keep old node location to be overriden
var start = sectionMetadata.size.loc.start.column;
var end = sectionMetadata.size.loc.end.column;
var newSectionSize = sectionMetadata.size.value + deltaBytes;
var newBytes = encodeU32(newSectionSize);
/**
* update AST
*/
sectionMetadata.size.value = newSectionSize;
var oldu32EncodedLen = end - start;
var newu32EncodedLen = newBytes.length; // the new u32 has a different encoded length
if (newu32EncodedLen !== oldu32EncodedLen) {
var deltaInSizeEncoding = newu32EncodedLen - oldu32EncodedLen;
sectionMetadata.size.loc.end.column = start + newu32EncodedLen;
deltaBytes += deltaInSizeEncoding; // move the vec size pointer size the section size is now smaller
sectionMetadata.vectorOfSize.loc.start.column += deltaInSizeEncoding;
sectionMetadata.vectorOfSize.loc.end.column += deltaInSizeEncoding;
} // Once we hit our section every that is after needs to be shifted by the delta
var encounteredSection = false;
traverse(ast, {
SectionMetadata: function SectionMetadata(path) {
if (path.node.section === section) {
encounteredSection = true;
return;
}
if (encounteredSection === true) {
shiftSection(ast, path.node, deltaBytes);
}
}
});
return overrideBytesInBuffer(uint8Buffer, start, end, newBytes);
}
export function resizeSectionVecSize(ast, uint8Buffer, section, deltaElements) {
var sectionMetadata = getSectionMetadata(ast, section);
if (typeof sectionMetadata === "undefined") {
throw new Error("Section metadata not found");
}
if (typeof sectionMetadata.vectorOfSize.loc === "undefined") {
throw new Error("SectionMetadata " + section + " has no loc");
} // Section has no vector
if (sectionMetadata.vectorOfSize.value === -1) {
return uint8Buffer;
} // keep old node location to be overriden
var start = sectionMetadata.vectorOfSize.loc.start.column;
var end = sectionMetadata.vectorOfSize.loc.end.column;
var newValue = sectionMetadata.vectorOfSize.value + deltaElements;
var newBytes = encodeU32(newValue); // Update AST
sectionMetadata.vectorOfSize.value = newValue;
sectionMetadata.vectorOfSize.loc.end.column = start + newBytes.length;
return overrideBytesInBuffer(uint8Buffer, start, end, newBytes);
}