Automated Action 545563e776 Implement comprehensive real-time chat API with NestJS
- Complete NestJS TypeScript implementation with WebSocket support
- Direct messaging (DM) and group chat functionality
- End-to-end encryption with AES encryption and key pairs
- Media file support (images, videos, audio, documents) up to 100MB
- Push notifications with Firebase Cloud Messaging integration
- Mention alerts and real-time typing indicators
- User authentication with JWT and Passport
- SQLite database with TypeORM entities and relationships
- Comprehensive API documentation with Swagger/OpenAPI
- File upload handling with secure access control
- Online/offline status tracking and presence management
- Message editing, deletion, and reply functionality
- Notification management with automatic cleanup
- Health check endpoint for monitoring
- CORS configuration for cross-origin requests
- Environment-based configuration management
- Structured for Flutter SDK integration

Features implemented:
 Real-time messaging with Socket.IO
 User registration and authentication
 Direct messages and group chats
 Media file uploads and management
 End-to-end encryption
 Push notifications
 Mention alerts
 Typing indicators
 Message read receipts
 Online status tracking
 File access control
 Comprehensive API documentation

Ready for Flutter SDK development and production deployment.
2025-06-21 17:13:05 +00:00

31 lines
1.1 KiB
TypeScript

/// <reference types="node" />
import { EventEmitter } from 'events';
import * as fsScandir from '@nodelib/fs.scandir';
import type Settings from '../settings';
import type { Entry, Errno } from '../types';
import Reader from './reader';
declare type EntryEventCallback = (entry: Entry) => void;
declare type ErrorEventCallback = (error: Errno) => void;
declare type EndEventCallback = () => void;
export default class AsyncReader extends Reader {
protected readonly _settings: Settings;
protected readonly _scandir: typeof fsScandir.scandir;
protected readonly _emitter: EventEmitter;
private readonly _queue;
private _isFatalError;
private _isDestroyed;
constructor(_root: string, _settings: Settings);
read(): EventEmitter;
get isDestroyed(): boolean;
destroy(): void;
onEntry(callback: EntryEventCallback): void;
onError(callback: ErrorEventCallback): void;
onEnd(callback: EndEventCallback): void;
private _pushToQueue;
private _worker;
private _handleError;
private _handleEntry;
private _emitEntry;
}
export {};