Automated Action 545563e776 Implement comprehensive real-time chat API with NestJS
- Complete NestJS TypeScript implementation with WebSocket support
- Direct messaging (DM) and group chat functionality
- End-to-end encryption with AES encryption and key pairs
- Media file support (images, videos, audio, documents) up to 100MB
- Push notifications with Firebase Cloud Messaging integration
- Mention alerts and real-time typing indicators
- User authentication with JWT and Passport
- SQLite database with TypeORM entities and relationships
- Comprehensive API documentation with Swagger/OpenAPI
- File upload handling with secure access control
- Online/offline status tracking and presence management
- Message editing, deletion, and reply functionality
- Notification management with automatic cleanup
- Health check endpoint for monitoring
- CORS configuration for cross-origin requests
- Environment-based configuration management
- Structured for Flutter SDK integration

Features implemented:
 Real-time messaging with Socket.IO
 User registration and authentication
 Direct messages and group chats
 Media file uploads and management
 End-to-end encryption
 Push notifications
 Mention alerts
 Typing indicators
 Message read receipts
 Online status tracking
 File access control
 Comprehensive API documentation

Ready for Flutter SDK development and production deployment.
2025-06-21 17:13:05 +00:00

32 lines
1.5 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.CommandLoader = void 0;
const chalk = require("chalk");
const actions_1 = require("../actions");
const ui_1 = require("../lib/ui");
const add_command_1 = require("./add.command");
const build_command_1 = require("./build.command");
const generate_command_1 = require("./generate.command");
const info_command_1 = require("./info.command");
const new_command_1 = require("./new.command");
const start_command_1 = require("./start.command");
class CommandLoader {
static async load(program) {
new new_command_1.NewCommand(new actions_1.NewAction()).load(program);
new build_command_1.BuildCommand(new actions_1.BuildAction()).load(program);
new start_command_1.StartCommand(new actions_1.StartAction()).load(program);
new info_command_1.InfoCommand(new actions_1.InfoAction()).load(program);
new add_command_1.AddCommand(new actions_1.AddAction()).load(program);
await new generate_command_1.GenerateCommand(new actions_1.GenerateAction()).load(program);
this.handleInvalidCommand(program);
}
static handleInvalidCommand(program) {
program.on('command:*', () => {
console.error(`\n${ui_1.ERROR_PREFIX} Invalid command: ${chalk.red('%s')}`, program.args.join(' '));
console.log(`See ${chalk.red('--help')} for a list of available commands.\n`);
process.exit(1);
});
}
}
exports.CommandLoader = CommandLoader;