
- Complete NestJS TypeScript implementation with WebSocket support - Direct messaging (DM) and group chat functionality - End-to-end encryption with AES encryption and key pairs - Media file support (images, videos, audio, documents) up to 100MB - Push notifications with Firebase Cloud Messaging integration - Mention alerts and real-time typing indicators - User authentication with JWT and Passport - SQLite database with TypeORM entities and relationships - Comprehensive API documentation with Swagger/OpenAPI - File upload handling with secure access control - Online/offline status tracking and presence management - Message editing, deletion, and reply functionality - Notification management with automatic cleanup - Health check endpoint for monitoring - CORS configuration for cross-origin requests - Environment-based configuration management - Structured for Flutter SDK integration Features implemented: ✅ Real-time messaging with Socket.IO ✅ User registration and authentication ✅ Direct messages and group chats ✅ Media file uploads and management ✅ End-to-end encryption ✅ Push notifications ✅ Mention alerts ✅ Typing indicators ✅ Message read receipts ✅ Online status tracking ✅ File access control ✅ Comprehensive API documentation Ready for Flutter SDK development and production deployment.
40 lines
1.6 KiB
JavaScript
40 lines
1.6 KiB
JavaScript
"use strict";
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// Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT license.
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// See LICENSE in the project root for license information.
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.StringBuilder = void 0;
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/**
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* This class allows a large text string to be constructed incrementally by appending small chunks. The final
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* string can be obtained by calling StringBuilder.toString().
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*
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* @remarks
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* A naive approach might use the `+=` operator to append strings: This would have the downside of copying
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* the entire string each time a chunk is appended, resulting in `O(n^2)` bytes of memory being allocated
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* (and later freed by the garbage collector), and many of the allocations could be very large objects.
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* StringBuilder avoids this overhead by accumulating the chunks in an array, and efficiently joining them
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* when `getText()` is finally called.
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*/
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var StringBuilder = /** @class */ (function () {
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function StringBuilder() {
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this._chunks = [];
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}
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/** {@inheritdoc IStringBuilder.append} */
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StringBuilder.prototype.append = function (text) {
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this._chunks.push(text);
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};
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/** {@inheritdoc IStringBuilder.toString} */
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StringBuilder.prototype.toString = function () {
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if (this._chunks.length === 0) {
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return '';
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}
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if (this._chunks.length > 1) {
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var joined = this._chunks.join('');
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this._chunks.length = 1;
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this._chunks[0] = joined;
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}
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return this._chunks[0];
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};
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return StringBuilder;
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}());
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exports.StringBuilder = StringBuilder;
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//# sourceMappingURL=StringBuilder.js.map
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